Calculate mentally with integers and decimals: U.t ± U.t, TU × U, TU ÷ U, U.t × U, U.t ÷ U
|KS2 Maths Invaders||
Shoot the spaceship with the correct answer and dodge the incoming fire. A fun game to practise a wide range of key mathematical skills.
There are over a hundred carefully differentiated levels linked to objectives from the new maths curriculum. The game can be used to teach: Multiplication, Addition, Reading Numbers, Subtraction, Fractions of Numbers, Roman Numerals, Rounding Numbers, Division, Converting Fractions to Decimals, Converting Fractions to Percentages, Telling the Time in Words, Recognising Multiples, Factors, Prime, Square and Cube Numbers, and Simplifying Fractions. A full list of levels is below. This game is also available as an iOS and Android app.
|Monty's Maths Wall||
Use the arrow keys to guide your bricks and destroy the wall.
A great game for practising a wide range of mathematical skills. Levels are based on objectives from the new maths curriculum from Year 1 to Year 6. Topics include: multiplication, addition, reading numbers, subtraction, fractions of numbers, Roman numerals, division, converting fractions to decimals and percentages and simplifying fractions.
You can choose to play a single level, a selection of levels, or choose all the objectives from a year group (within the same topic). There is a full list of levels below.
This game is available on both Google Play and the App Store. A free version of the app is available with just the multiplication levels.
|Balancing Decimal Calculations||
Find the missing number to balance the decimal calculations. Levels include finding the sums and differences of decimal, U.t xU and multiplying and dividing decimals by 10, 100 or 1000. Choose a range of different objectives and they will be 'balanced' against each other.
|Adding Decimals - Digit Drag||
Drag the digits to add decimal numbers and make a given total.
|Balancing scales - convert between g and kg||
The scale is loaded with between 1 and 4 weights. The user then has to balance the scales, converting between g and kg in the process. There is a great deal of control over the level.
A great starter to explore addition, subtraction / difference and partitioning as well as the relationship between grams and kilog More…rams. Levels include converting whole kg to g (and vice versa), converting fractions of kg (eg 1/4kg = 250g) and weights in kg to 1 and 2 decimal places.
|Placing Calculations on a Number Line||
Place the answer to calculations on a number line. An enormous array of choice. Addition, subtraction, multiplication and division. Ranging from adding numbers to 10 to multiplying 4 digit numbers. Great for combining teaching calculations and approximations with developing an understanding of place value.
|Difference using an unmarked number line||
Find the difference between two numbers by counting on from the smaller number to the larger number. Children must add the fewest numbers possible, so are encouraged to develop more efficient mental methods. The addition is also shown as jumps on a number line.
Levels include counting up to 10, 20, 50 or 100, finding the difference between 2-digit numbers, 3-digit numbers and decimals.
|Balancing Scales g and kg||
Add weights to either pan until they are balanced. Can be used to teach addition, subtraction, partitioning, and mass, as well as developing an understanding of the equals sign.
Order the calulations from those with the least value to the greatest. Lots of levels, including; addition pairs to 20, addition pairs to 100, addition and subtraction of multiples of 10, and multiplication of numbers up to 10.
|Solve 1 Step Money Problems||
Read and interpret a word problem involving addition or subtraction and then solve.
|Solve 2 Step Money Problems||
Read and interpret a word problem. Calulate the cost of 2 items and then find change from a given amount.
** February 2013 - I have added a new game in which you solve 2 step money problems using a calculator **
October 2012: New game added in which number bonds are represented visually using base-ten blocks and a number line.
Find pairs of numbers with a given total. Play against the clock.
|ITP Function Machine||
View full screen in your browser. One or two-step function machine. Choose an input and explore how it is transformed by one or two number functions.
This resource is freely available to download from the archived Primary Framework site.