2.MD.7. Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.
|Telling the Time||
Read the time on an analogue clock. Lots of choice over levels, including: reading time to the nearest hour, half hour, quarter hour, five minutes or minute. Options include using a 24 hour clock and seeing how many correct answers you can get in a given time.
** update May 2013 - I have improved this game and added a scoreboard**
|Telling the Time in Words||
Tell the time in words. Use language such as 'o'clock', 'half past' and 'quarter to'.
|Telling the Time Dominoes||
Match the dominoes with an analogue clock with the correct digital time.
View full screen in your browser. This ITP displays on-screen analogue and digital clocks separately or together. The clocks can be moved around the screen and their sizes altered. Times can be adjusted in different intervals of time. The ‘set’ option on the digital clock is used to set the time shown on the clocks. Once you have selected your options click on ‘set’ again to restart the clocks. The clocks can run in real time or from a set time and over any interval. The clock can be stopped and started. The ITP can be used to support the teaching of the telling of time, to identify time before and after given intervals and to undertake calculations that involve time.
This resource is freely available to download from the archived Primary Framework site.