Read, write, order and compare numbers to at least 1 000 000 and determine the value of each digit

New Maths Curriculum (2014): Year 5 objectives.

KS2 Maths Invaders KS2 Maths Invaders

Shoot the spaceship with the correct answer and dodge the incoming fire. A fun game to practise a wide range of key mathematical skills.  

There are over a hundred carefully differentiated levels linked to objectives from the new maths curriculum. The game can be used to teach: Multiplication, Addition, Reading Numbers, Subtraction, Fractions of Numbers, Roman Numerals, Rounding Numbers, Division, Converting Fractions to Decimals, Converting Fractions to Percentages, Telling the Time in Words, Recognising Multiples, Factors, Prime, Square and Cube Numbers, and Simplifying Fractions. A full list of levels is below. This game is also available as an iOS and Android app.

Placing Numbers on a Number Line Placing Numbers on a Number Line

This is a new version and is also available as an ipad app. You can play the old version here.

Drag the flag to the correct position on a number line. Lots of choice over level, including whole numbers, negative number and decimals. Can be used to teach place value, approximation skills, and reading varying scales.

Choose one type of number line or for more of a challenge you can select several. Work quickly to get more time, build your score and climb up the leaderboard.

For more resources involving partitioning and place value click here.

Compare Numbers on a Number Line Compare Numbers on a Number Line

Compare the numbers on two different number lines and decide which is bigger. A great game to get children thinking about place value and reading varying scales.

Ordering Numbers Ordering Numbers

Order the numbers from smallest to biggest . Choice of whole numbers, negative numbers and decimals. 

For more comparing and ordering resources click here.

Reading Numbers - Crystal Crash Reading Numbers - Crystal Crash

Match the numbers written in words with the correct numerals. The following expectations are taken from the new maths curriculum:

1. Read numbers to 20 in numerals and words (Y1)

2. Read numbers to 100 in numerals and words (Y2)

3. Read numbers to 1000 in numerals and words (Y3)

4. Read numbers to 10,000 in numerals and words (Y4)

5. Read numbers to 1,000,000 in numerals and words (Y5)

6. Read numbers to 10,000,000 in numerals and words (Y6)

This game, together with all the other crystal crash games, is available as a single iPad or Android app.

Reading Varying Scales Reading Varying Scales

June 2014 - This is a new version of the game, and allows users to play for points and to calculate the correct answer when given the error on their first estimate.

For more resources involving partitioning and place value click here.

Place Value Digit Drag Place Value Digit Drag

Great as a mental starter when you are teaching place value. Encourages lots of higher order mathematical thinking. Can be extended by asking children to express the general rules that will help them to answer each question.

Drag the digits to make: the biggest possible number, or the 2nd smallest number, or the biggest odd number, or a number which is closest in value to another given number.

Click here for the decimal version of the game.

ITP Place Value ITP Place Value

View full screen in your browser.  This ITP displays on-screen place value cards to construct and partition three-digit whole numbers. Once the cards are created they can be deleted clicking on the cross in the top left hand corner. By clicking on the number, a card can be dragged around the screen and repositioned. You can have one or two sets of cards on the screen at a time. The value of each place value card is determined using the respective button at the bottom of the screen.
Each number on a card can be represented by groups of counters, clicking on the pointer on the card to reveal and hide the counters.
The ITP can be used to demonstrate the construction and partitioning of numbers to secure children’s understanding of place value. Displaying two sets of cards you can compare their values and pose questions about their sum and difference. Partitioning the numbers and rearranging them can be use to help children understand how pencil and paper methods of calculation are recorded.

This resource is freely available to download from the archived Primary Framework site.

For more resources involving partitioning and place value click here.