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| Convert Improper Fractions to Mixed Numbers |
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| Express one quantity as a percentage of another |
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| Place Decimals on a Number Line |
Position the decimals (and whole numbers) on a number line. Choose one or more levels at a time and see who can score the most points. This game is also available as an iPad app.
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| Use a calculator to find fractions of numbers |
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| Percentages of Numbers |
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| Fractions of Numbers |
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| Fractions of Unknown Numbers |
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| Fractions of Amounts |
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| Order fractions decimals and percentages |
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| Balancing Decimal Calculations |
Find the missing number to balance the decimal calculations. Levels include finding the sums and differences of decimal, U.t xU and multiplying and dividing decimals by 10, 100 or 1000. Choose a range of different objectives and they will be 'balanced' against each other.
For more resources involving fractions and decimals click here.
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| Decimal Place Value Digit Drag |
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| Comparing fractions, decimals and percentages |
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| Equivalent Fractions |
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| Fractions Shape Sequences |
Recognise and continue the sequences involving fractions, shapes and colours. Lots of control over level including unit fractions and improper fractions. Extend children by choosing harder levels which require extending the sequence by finding general rules.
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| Adding Decimals - Digit Drag |
Drag the digits to add decimal numbers and make a given total.
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| Match Fractions Decimals and Percentages |
Match the equivalent fractions, decimals and percentages. Alternatively, you can choose to convert between just fractions and decimals, or between fractions and percentages or decimals and percentages. Diagrams to show equivalence can be turned on or off.
For more resources involving fractions and decimals click here.
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| Balancing scales - convert between g and kg |
The scale is loaded with between 1 and 4 weights. The user then has to balance the scales, converting between g and kg in the process. There is a great deal of control over the level.
A great starter to explore addition, subtraction / difference and partitioning as well as the relationship between grams and kilog More…rams. Levels include converting whole kg to g (and vice versa), converting fractions of kg (eg 1/4kg = 250g) and weights in kg to 1 and 2 decimal places.
For more measuring resources click here.
For more addition and subtraction resources click here.
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| Placing Fractions and Decimals on a Number Line |
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| Sequences Fractions and Decimals |
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| Beat the clock - Fractions |
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| Reading Varying Scales - Decimals |
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| Comparing Fractions & Decimals |
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| Multiply and Divide by 10, 100 and 1000 (2) |
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| Partitioning (3) |
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| Number Bonds |
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| Card Game - Matching Pairs |
Match the pairs of cards with the same value. A great game to play as a mental starter. Over 50 levels to play including; addition, subtraction, multiplication, division, matching fractions and decimals and converting between measurements.
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| Partitioning (1) |
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| Partitioning (2) |
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| ITP Fractions |
View full screen in your browser. This ITP allows you to divide a green strip into a number of equal parts and colour the individual parts in yellow. You can label the strip to show what proportion the coloured yellow parts are of the whole strip. This can be shown as a vulgar fraction, decimal (to 3 decimal places) or percentage. The ratio of yellow to green can also be displayed. You can create more then one strip and drag these up and down the screen to compare strips.
The ITP can be used to explore equivalence between fractions, decimals and percentages and the different representations of the same relative quantities. The equal parts on the strips can also be used to demonstrate how to calculate fractions and percentages of given amounts and to represent a horizontal bar chart. The ITP can be used to set up and solve ratio and proportion problems.
This resources is freely available to download from the archived Primary Framework site.
For more resources involving fractions and decimals click here.
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| ITP Moving Digits |
View full screen in your browser. This ITP allows you to demonstrate the effect of multiplying and dividing by 10 and 100. By dragging cards from the set of digit cards, different decimal numbers can be displayed. These decimal numbers can be placed in either of the two middle rows. The cards in the first row move when the multiply or divide buttons are selected. The cards will not move if the result is greater than 99 999 or less than 0.01. The cards in the second row do not move in order to highlight the shift in the digits when multiplying or dividing.
The ITP can be used to explore, and to encourage children to predict the effect of multiplying and dividing by 10 and 100. The ITP can also be used to demonstrate the effect of repeated multiplication and division by 10.
This resource is freely available to download from the archived Primary Framework site.
For more multiplication and division resources click here.
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